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<title>continuumx's CGPortoflio Blog</title>
<link>http://continuumx.cgsociety.org/blog/</link>
<description>continuumx's blog</description>
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<ttl>120</ttl>
	<item>
	<title>Maxwell Render Version 1.7 Advance Release</title>
	<link>http://continuumx.cgsociety.org/blog/4253</link>
	<description><![CDATA[Advance Release to Clients on 6/19/2008.  Upcoming Public Release to come.<br />
<br />
Many improvements, and new features - a new Sub-Surface Scattering component and new Physical Sky system, improvements to Material Editor,  A new Cinemaxwell Plugin, and improvements to Maxwell Studio.<br />
<br />
Images below show the following SSS presets that I created: Jade Glass, Jade MTM, and Beeswax.  The last image is a sky preset that I made that is called &quot;San Francisco Fog&quot;.  The Beeswax, Jade Glass and San Francisco Fog Presets are included with 1.7 Release.<br />
<br />
<img src="http://img522.imageshack.us/img522/2384/mr17oc1.jpg" border="0" alt="" /><br />
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	</description>
	<pubDate>Sun, 22 Jun 2008 06:03:21 +0000</pubDate>
	</item>
	<item>
	<title>Experiments in Vue</title>
	<link>http://continuumx.cgsociety.org/blog/4010</link>
	<description><![CDATA[Some experiments with a technique to make stack of rocks in Vue 6 throughout a 3D host volume.  Combined with blending of rock materials and vegetation through material settings and ecosystem for rocks and plants.<br />
<br />
<img src="http://img160.imageshack.us/img160/748/3decosystemvolumejn2.jpg" border="0" alt="" /><br />
]]>
	</description>
	<pubDate>Sun, 27 Apr 2008 16:31:41 +0000</pubDate>
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